AMD Unveils AI-Powered Texture Compression to Cut Game Sizes
New technology promises reduced download times and lower VRAM requirements without altering game performance.
- AMD's Neural Texture Block Compression will be presented at the Eurographics Symposium on Rendering in London.
- The new method uses neural networks to compress game textures, significantly reducing data sizes.
- This technology aims to ease the burden on storage and VRAM, enhancing gaming performance.
- The compression technique requires no changes to runtime execution, simplifying integration for developers.
- Similar to Nvidia's Neural Texture Compression, AMD's solution could benefit gamers with slower internet speeds or limited storage.