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AMD Unveils AI-Powered Texture Compression to Cut Game Sizes

New technology promises reduced download times and lower VRAM requirements without altering game performance.

  • AMD's Neural Texture Block Compression will be presented at the Eurographics Symposium on Rendering in London.
  • The new method uses neural networks to compress game textures, significantly reducing data sizes.
  • This technology aims to ease the burden on storage and VRAM, enhancing gaming performance.
  • The compression technique requires no changes to runtime execution, simplifying integration for developers.
  • Similar to Nvidia's Neural Texture Compression, AMD's solution could benefit gamers with slower internet speeds or limited storage.
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