Overview
- Three-player online co-op and solo play will be available at launch, with a two-player mode actively under consideration for a post-launch update.
- Director Junya Ishizaki confirmed that PvP won’t be included, prioritizing a cohesive cooperative PvE experience.
- Each run unfolds across a procedurally generated Limveld over three in-game days on a shrinking map that culminates in a final boss battle.
- The game dynamically adjusts enemy aggression based on player count, offers a discoverable self-revive feature for solo runs and imposes a level-loss penalty on death.
- In the final days before release, FromSoftware is enhancing matchmaking systems, scaling server capacity and applying last-minute gameplay balance tweaks.