Epic Games Introduces New Pricing for Unreal Engine for Non-Game Developers
The new seat-based subscription model, priced at $1,850 per user annually, aims to support sustainable development while maintaining accessibility for a broad user base.
- Epic Games announces new pricing for Unreal Engine for non-game developers, effective with the release of Unreal Engine 5.4 in late April.
- The new seat-based subscription model will cost $1,850 per user annually, targeting industries outside of game development.
- Game developers will continue to operate under the existing model, paying a 5% royalty on products exceeding $1 million in lifetime gross revenue.
- Included in the subscription are access to Unreal Engine, Twinmotion, and RealityCapture, with the option to purchase individually.
- Epic aims to make Unreal Engine development sustainable while keeping tools free for students, educators, hobbyists, and small revenue earners.