Palworld Players Request Task Assignment Feature, Warn Against Overworking Pals
One player's experiment reveals Pals can become sick and depressed from overwork, but do not die.
- Palworld players are requesting a feature that allows them to assign tasks to their Pals, inspired by a work priority chart from the game Rimworld.
- Players have voiced concerns about overworking their Pals, with one player warning others to enjoy their first playthrough slowly instead of rushing to level up.
- A player conducted an experiment to see if Pals could die from overwork. After eight hours, the Pals became sick and depressed, but did not die.
- The player sold the sick and depressed Pals for 5,076 gold coins, stating that healing them would be 'too much of a bother'.
- Despite the harsh conditions, the Pals remained loyal and continued working, even after sustaining fractures and other ailments.