Silent Hill: Ascension Premieres as Interactive Streaming Series with Audience Choices Influencing Franchise Canon
Developed by Genvid Entertainment, the CGI TV show offers players an interactive narrative experience with a potential for one thousand different story variations over a six-month run, reliant on fan decisions that can alter the franchise's canon.
- Silent Hill: Ascension developed by Genvid Entertainment is a CGI TV show that allows audience influence on its plot. Once collective decisions are made, such as killing a character, they become permanent elements of the franchise's canon.
- The narrative centered on a supernatural cult can play out in a thousand different ways over its six-month runtime, all potential forks in the story have been pre-considered. However, scenes are only animated and rendered four weeks ahead of the respective decision being made.
- Silent Hill: Ascension is not only an interactive streaming show but also a 'massive interactive live event' (MILE). The aim is to bridge the gap between gaming and traditional TV/movies by attracting both casual players and an audience from developing regions.
- To participate, users must access the Silent Hill: Ascension website or app to make decisions that will air in a daily livestream. These stacked decisions culminate in a full episode at the end of each week. Audience members acquire 'Influence' by solving puzzles or buying it, influencing the weight of their decisions.
- In addition to its interactive elements, Silent Hill: Ascension incorporates multiplayer features such as live chat and avatar customization. Depending on their community engagement, a user’s avatar might make a cameo appearance within the show.