SNES Hardware Aging Reveals Subtle Speed Increases Over Decades
New research shows that aging ceramic resonators in the SNES Audio Processing Unit cause slight timing variations, impacting speedrun precision.
- The Super Nintendo's Audio Processing Unit (APU) uses ceramic resonators, which appear to run slightly faster as they age, deviating from Nintendo's original specifications.
- Recent tests show that the APU's Digital Signal Processor (DSP) now averages 32,076 Hz, compared to the original 32,000 Hz specification, with some units reaching 32,182 Hz.
- This subtle increase in processing speed primarily impacts audio timing and could result in marginally faster loading times in certain games, though the effects are negligible for human players.
- The TASBot community highlights the challenge this creates for tool-assisted speedruns, where frame-perfect synchronization with original hardware is essential but now harder to achieve due to timing inconsistencies.
- Researchers attribute these changes to the natural degradation and sensitivity of ceramic resonators over time, with further studies ongoing to better understand and model these variations.