Overview
- Void/Breaker, developed by Daniel Stubbington of Stubby Games, combines roguelike gameplay with a hyper-moddable gun system and fully destructible environments.
- Players face an all-seeing AI that traps them in a cycle of death and rebirth, battling waves of mechanical enemies using strategic demolition and weapon synergies.
- The game is currently in an open playtest phase on Steam, running until April 24, 2025, allowing players to experience its unique mechanics and provide feedback.
- Stubby Games plans a 6-12 month early access period following the playtest to refine gameplay and add content, including new modules, enemies, and community-suggested features.
- Void/Breaker is slated for a 2025 release, with its iterative development model reflecting a growing trend of community-driven game design in the FPS genre.