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Acquisitions Nintendo Switch 2 Sony Interactive Entertainment Consumer Electronics Sales Performance Subscription Models Acquisition Activity Consumer Electronics Pricing Live Service Games Layoffs Sales Forecast Digital Game Purchases Cross-Platform Play Handheld Gaming Devices Handheld Devices Console Market Portable Gaming Devices Console Releases Console Sales Hardware Sales Console Lifecycle Mobile Applications Console vs PC Releases Competitive Strategies Product Development Steam's Ecosystem Consumer Preferences Audience Expansion Handheld Gaming Mid-Generation Consoles Content Monetization Consumer Behavior

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